Wednesday, May 25, 2011

On the Other Hand, Men Are Incapable of Being Funny at Times


Well, the parallel worked, anyway. I'd be lying if I said I never laughed during The Hangover, Part II, or that it was an awful movie or any of that. It just doesn't hang together all that well, you know what I mean? If you don't, I reviewed it for Battleship Pretension.

By the by, I'm bringing back "A Movie a Day" very soon. I realized that I'd just started watching a movie every day, so I might as well write a little somethin'-somethin' about them.

Thursday, May 19, 2011

*Sigh*...Yes...They Can Be Funny, Too


Bridesmaids is the funniest movie I've seen since Cloudy with a Chance of Meatballs, and one of the best movies of the year, period (I'd still put Certified Copy ahead of it, because Certified Copy is so very wonderful). And I don't want to hear any crap about how women star in it. Seriously. I thought we all understood that women were people, too, by now, but I am astounded by how many people are like blown away that a movie with women in it could possibly be good, and how even if it is good they don't really know if they'll end up seeing it because, you know...women. Good Lord. A movie is either worthwhile or it is not, and Bridesmaids is seriously awesome.

And I explain why in my review at Battleship Pretension!

Wednesday, May 18, 2011

Short Film Shout-Out


Last Monday I had the pleasure of attending the premiere of The Character Project, a series of short films produced by the USA Network. This is an odd undertaking for a non-premium channel - each film totally stands alone, and they all vary in length. The project's goal is to present "the character of America," and while each film sort of falls into the stereotype of what you would expect a corporate entity to see as "the character of America" (mostly white, save for a black kid with a disability, all with fairly lofty struggles), one of them absolutely knocked my socks off.

That film was Lauri Faggioni's "Wyckoff Place," a short film about a group of kids who all live in a Brooklyn apartment building. And yes, they all play together and through them we can learn lessons of togetherness and so forth. And yeah, I'm the first (or maybe second) person who would find this sort of thing totally hokey. But as with all great things, it's all in the presentation.

Faggioni's film feels like a modern-day, documentary version of "Peanuts," oddly enough. Her subjects - the kids - are just as broadly drawn and well-defined as anyone in Charles Schultz's classic strip, and except for the occasional instance when we can hear Faggioni's voice, she presents their world as totally adult-free. Her interest is solely in the society these kids have created for themselves, and the strange politics of gender and rules of play that I had completely forgotten about. Her film perfectly captures what childhood is like with idealizing it and without injecting adult struggles into it. Too often when we see kids struggle in films, it's an extension of whatever problems their parents are having - money troubles, divorce, etc. Faggioni's kids struggle with being well-liked, wondering what the other kids think of them, having control of whatever game is taking place, or trying to ditch an unwanted nickname.

In the Q&A afterward, Faggioni said she set out to make a film about how the kids see race barriers (almost all of the kids are first- or second-generation immigrants), but found that the kids didn't think about that at all, and to her credit, she didn't force her original intent. She found something else, and made the film about that. The result is a far more universal portrait of a specific period in grade school when all that mattered was what game was being played, what the rules were, and the extent to which boys or girls were included.

Her aesthetic is fairly low-key, but totally spry. It's very difficult to keep up with kids, but Faggioni and her camera operators never fail to capture the right action at the right moments. The result is a wonderful, poetic version of a home video that just captures life as it is with little interference. It's uncommonly funny and touching in a genuine, unforced way. I really hope she's able to make a feature from it, and I greatly look forward to whatever she does next.

"Wyckoff Place," and the other films in this series, will play in San Francisco, Chicago, and Los Angeles again, but are becoming available online here. I cannot recommend enough that you catch "Wyckoff Place," and if you have the time, give "The Fickle" a look. It's the shortest of the films, and it's a clever execution of a simple concept; that's all I'll say.

Tuesday, May 10, 2011

Thor (dir. Kenneth Branagh)


The true measurement of Thor is not known until the end, when the credit "Based on the comic book by Stan Lee, Larry Lieber, and Jack Kirby" comes up. It'd be one thing for Thor to succeed on its own terms, as the latest in what is now a long line of comic book adaptations, but for Thor to truly be special it has to either break totally free of its legacy and be its own weird little thing (like Ang Lee's Hulk, of which I am a fan), or be the perfect live action embodiment of what the character was created for (like Sam Raimi's first two Spider-Man films).

You can count Thor in the latter category, if only by accident.

Stan Lee is sort of a brilliant mind, specifically in the realm of inventing and identifying instant archetypes in his own work. In a modern media environment that seems structured against innovation, it seems impossible for anyone to come up with Spider-Man, The X-Men, The Fantastic Four, or The Incredible Hulk, much less for all of them to come mostly from one person. But Lee was not then, nor is now, a great writer. It was the ideas that provided the hook, and the incredible imagery that artists like Jack Kirby built around them.

And in that way, Thor is kind of the perfect Thor film. The plot is forgettable to the point of being disposable, and since the only world in jeopardy is the one we were introduced to five minutes ago, the stakes are shockingly low. The characters function as archetypes and nothing more, in spite of whatever flavor the actors give to them (and they give quite a bit). And setting the majority of the story of a Thor film in the New Mexico desert is pretty weak - you can say costumed superheroes always look ridiculous, but the fact is they just do look way more ridiculous in small town America. It screams "low budget."


But Asgard is spectacular. The bridge they travel across to pass between worlds is a stunning thing to behold, and in rare moments one does get the sense that this was the world Jack Kirby imagined. Thor, as played by Chris Hemsworth, is a spectacular screen presence. And Kenneth Branagh's direction is so outlandish, so over-the-top, and so perfectly suited to his bold source that the film is so much better than the script deserves. Branagh never saw a conflict that wouldn't be better settled with screaming, and a simple set-up that wouldn't be better suited to outlandish cranes and dutch angles. I love big, silly direction in my comic book movies, and I so wish the screenplay was as willing to be as theatrical as the film Branagh ended up crafting, because ultimately the plot and storytelling do drag the film down.

Thor, as a character, is barely one at all. He has an arc, eventually, and so we're told, but we never see him engage with any internal struggle at all. And again, I'm fine with Thor having no internal struggle. He is THOR after all. But the film presents a change in his character that isn't developed so much as occurred. Can't have it both ways, fellas. Loki (Tom Hiddleston) and Odin (Anthony Hopkins) are allowed some depth, but aren't terribly present in the film. Everyone else - Jane (Natalie Portman), the Warriors Three, etc. - are all background material. Every summer film needs a romance, and this one has Natalie Portman, but the Oscar winner's talents are put to even less use here than in Your Highness.

After an early, kind of great battle between Thor, his companions, and the Frost Giants, the action also takes a backseat. Sure, Thor eventually has to break into a government facility and stuff, but this is a Thor film without much THOR in it - most of the time he's stripped of his powers and is just a guy. And that would work in a sort of deconstructionist way if the film were at all thinking on that level. It'd also work in a sequel when we already know the character (Spider-Man 2, Superman 2). It'd also work if he had any kind of personal journey, but he's mostly the same guy at the end as the beginning, and what does change is too sudden to fall under the realm of "journey." As it is, it just robs us of what we paid for.

In all, it feels like an odd middle chapter to a slightly more interesting story. The beginning would have epic Thor action as he pillages and plunders. The end would show him returning to Earth to bring the thunder. This just has him moving sort of listlessly about, "learning about himself." If only we were to benefit. Branagh's direction of the camera and the actors is commendable, and nearly makes a good film from a lousy script, but there's only so much one can do with the words on the page.

Friday, April 22, 2011

Movie Memories: Revenge of the Sith


This really begins in the spring of 1999, in the weeks leading up to The Phantom Menace. It's sort of insane to think back on it and remember that people camped out for weeks to secure their seat. I've since often wondered what they did for a living, if anything. But that's not the point. The point is that I was insanely jealous. I was thirteen when The Phantom Menace came out, and still in the throes of my Star Wars obsession, so I found myself turning to my mom and saying, "When the third one comes out, I'm going to camp out!" The next two films were already scheduled for release, so I figured I'd be nineteen then. That's plenty old enough to spend weeks on the sidewalk! It would be such an adventure, and of course I'd go with my best friends and it'd be the greatest moment of our lives.

In the spring of 2005, I did indeed turn nineteen, and was about to graduate high school. Not only did I know The Phantom Menace and its sequel, Attack of the Clones, were not terribly good movies, but I had other things on my mind. By May, I was deep into rehearsals for a play I had co-written, a one-act musical featuring the music of Queen. And as much as I had loved The Phantom Menace when it came out (I was thirteen!), I had discovered good movies by then. Hell, I'd already been accepted to film school. I really was in no rush to see Revenge of the Sith when a friend casually mentioned he was putting a group together for a midnight showing.

"Midnight" means quite a different thing when you're in high school than it comes to mean later in life. "Midnight" was still somewhat the great beyond. Not that I didn't have my fair share of late-night escapades by this point. Hell, I'd had nights prepping for plays that took us well into the wee hours of the morning (capped, as always, by a trip to Sharis). But "midnight" on a school night, when I had to be up at 5:30 am and work all through the day on my play, was a push. But then, I've never been one to turn down a social opportunity, no matter how insane. So I found myself on Thursday, May 18th, with a ticket in hand, ready to roll.

That day we had rehearsal as always. By that point we had crossed well over the line from the play being a lark (my friend and I thought it up one afternoon and wrote it, cumulatively, in about four hours) to being genuinely awesome, which was fortunate because half of us were too distracted by the forthcoming night to focus on the play at all. Most of us had brought the lightsabers we bought as kids (and inexplicably still owned) to school, and, since they didn't fall under the "weapons" category even in our Catholic high school, had been engaging in duels throughout most of the day. No reason that should stop now.

Right after rehearsal we sped downtown to join our friends who were already waiting in line. By now it was 6:00 or 7:00, so we still had a good haul ahead of us. The weather wasn't doing us any favors. Spring in Portland can be a bit of a crapshoot, and we were just thankful that we were able to wait in line under cover. Smarter people - okay, the girls - brought blankets. We grabbed dinner in shifts, played cards, and upon realizing that some of us had tickets for different screens inside the theater, bartered for tickets with other people in line. Everyone I knew ended up in the same theater. Mitch, who earlier that day wasn't even sure if he wanted to go, somehow got a ticket to our sold-out show and joined us at the front of the line.

Every hour, on the hour, we proudly drew our lightsabers and ran around the block waving them in the air. Lord knows what the people working at the theater, never mind people who were just downtown on business, thought of the whole scene. It's fashionable now to have a laugh at the whole franchise, especially since Lucas has recently announced 3-D rereleases of all six films. And we even knew the film probably wouldn't be any good. On some level we even knew Lucas would find a way to continue the franchise, even if he didn't make any more movies. But that was just it - this was the last Star Wars movie. Star Wars itself would live on, but not as a direct product of Lucas' imagination. And for all we made fun of him for "ruining" his own creation, it mattered, if only as a way to capture once more the youth we knew we'd soon be leaving behind.

I often wonder if our saying goodbye to Star Wars didn't in some way overlap with our feelings about graduation. You go to a lot of parties around that time of year, and what you realize pretty soon is that the parties are not celebrating the completion of high school, but are more a celebration of the past four years. I had most of the worst and some of the best times of my life thus far in high school. I know that was true for everybody I grew up with; it's too emotional of a time for it to not be true. And we were in a privileged enough position to let that emotion be the center of our lives. Star Wars gave us a chance to let it all out before it was over.

As the film was about to start, I said tonight was for the experience; the movie could come later. I still haven't seen the film since that night. I'll bet it doesn't hold up as well as I remember it. Doug believed it to be the best of the series, for which we all told him he could go to Hell. I said it was at least better than Jedi, which admittedly is probably still true. For all the moments of sheer inanity (Natalie Portman screaming out the names of her children as she's giving birth to them and dying at the same time) or fan-baiting (Chewbacca cameo), there are incredibly rousing sequences that are among the best of the series and a really great, knowing denouement on a set that looks like it could have come from the original trilogy.

And again, I know it's fashionable to dismiss the series altogether, particularly the prequels, but I don't know anyone who's a fan of the series who can't find something to latch onto in each film. Maybe it's all misplaced nostalgia. Maybe none of the films are all that good. And maybe lightsaber runs around the block are an empty exercise devoid of meaning except that which we attach to it. And maybe that's all high school ever was. But I doubt it.

Thursday, April 14, 2011

Source Code (dir. Duncan Jones)


I've always felt it was a critic's job to accurately communicate the experience of watching a movie. Some are transportive, others thrilling...others infuriating. Source Code falls into that last category.

What is Source Code, anyway? Is it, as IMDb labels it, a sci-fi thriller? Well, there's no real tension to the plot, where one would normally find the thrills. There is something mystery to the program that Capt. Colter Stevens (Jake Gyllenhaal) finds himself involved in, but to what end? And then there's the mystery of Colter himself, and how he came to be involved in the Source Code program, a mystery perpetuated purely for audience involvement and not to any logical story end. But could it be more? Could it actually use a sci-fi thriller premise to explore some sort of existential issue about the nature of identity? Oh, if only...

The set-up is pretty solid - Colter is plugged into a program (the Source Code) that can let him re-line the last eight minutes of someone's life. The government is harnessing this program so that Colter can search a recently-exploded train as one of its passengers to find the bomber before he has the chance to carry out his next attack on downtown Chicago (why don't movie terrorists ever go for the big target first?).

This is about as good as sci-fi thriller set-ups get. It has a new concept, a short window of time, a lot of fun chances for repeated and slightly-altered behavior based on what Colter does each time he goes through the system. If one were inclined to go deeper, one could explore all kinds of things about what makes us us. So on a plot level, where does it go wrong? Well, first, there's no solid tension from the outside world. We understand theoretically that the clock is ticking, and that the bomber could strike at any moment, but is this yet-untested system really their only means of catching the guy? After all, he has issued a threat, and law enforcement has been able to trace those sorts of things back. And would it have been so hard for screenwriter Ben Ripley to have included a time with that threat? I know the "ticking clock" thing has been done to death and is ridiculed, but at least it works.

And then there's the tension on the train - will Colter find the bomb and the bomber? Now seems about the right time to enter spoiler territory.

Well, yes, of course he will. And fairly easily, too. The bomb is literally in the first place he looks and the bomber is really the second or third person he goes after in a major way. Ripley and director Duncan Joens (Moon) discard the bomb plot so quickly and carelessly that I thought surely Source Code is just dressed as a sci-fi thriller as a means of getting to something a lot bigger. Let's find out...


To do so, we have to go back to the beginning and explore the mystery of Capt. Colter Stevens. After some opening credits, the film starts in earnest with Colter waking up on a train, uncertain of how he got there and sitting across from a woman named Christina (Michelle Monaghan). Christina knows him, but he's certain they've never met. After eight minutes, the bomb explodes and he's thrown back into reality, where Capt. Goodwin (Vera Farmiga) appears on a TV screen and asks him if he found the bomb. What bomb, he asks? A bomb exploded, go find it, try again. And bam, without knowing where he really is or why he's there, he's back in.

This repeats to varying degrees several times. And why? Why would Goodwin not explain the mission? For the first few times through, Colter believes it to be a simulation. Once he accepts the reality, he then wastes his time figuring out how he got to be there when the last thing he remembers was a mission in Afghanistan. How is this beneficial to him, the mission, or the lives he's supposed to save? The clock is ticking - why not tell him everything? Wouldn't it at least help if he understood the extent of his mission before the third or fourth time going through it?

The bomb plot is a total waste here, and again, nobody benefits from not telling Colter that he was actually shot down two months ago and now lives in a vegetative state with his brain hooked up to the Source Code (which raises all kinds of questions - were they just hanging onto him in case he eventually has the same physique as the victim of a major tragedy?). You could say they don't tell him out of concern for "national security," but wait, he's just over there on a table. Who's he going to tell, all these people riding the train who are already dead? From a plotting point of view, this is creating an external mystery (that is, something that affects the protagonist without him playing an active role in causing it), and the only reason to put off its revelation is to create tension for the audience. It does not serve the story or the character. Him finding the bomb is purely perfunctory, and discovering that he's already dead is a quest of self-interest rather than self-discovery. By the time the bomb plot becomes personal, he's already solved it, leaving him with no goals by the end of the second act. Well, okay, he does create a goal to save the train, but this plan completely works from start to finish. He does not encounter a single obstacle once he decides to go through with it.

"Hey now," you say. He's been dead this whole time, and how about that? How about a movie about a man coming to terms with his own death? And on a train full of the dead? That's some purgatory stuff right there. Isn't it interesting that he has to deal with being dead while seemingly fully alive? And yes, all of this would be fascinating if that was at all what the movie was about. The thing is, Colter coming to terms with his death registers in one beautiful little moment before being disregarded forever. After that, it becomes purely about being awesome action hero man and repairing his relationship with his father. And maybe getting a little action on the side.

There is a moment, right near the end, where the film had a chance to redeem itself. Colter, in the Source Code, kisses this girl he suddenly fell in love with, while in the real world Goodwin unplugs his life support. As he and Christina kiss, time stops, and for a brief moment everybody's happy, just as the bomb is about to go off. It's a small little celebration of life amidst tragedy, and it'd be beautiful in its own little way, a true testament to the power of fleeting romance and the importance of appreciating the little things in spite of the fact that, in the end, the world's just going to have its way with you...

...until it's not.


Because don't worry, audience, nobody actually died. It turns out that unbeknownst to its creator, Dr. Rutledge (Jeffrey Wright), the Source Code has created an alternate reality and done a little soul cloning along the way. After defusing the bomb and catching the bomber, Colter not only doesn't die, but his created reality also saves everyone on the train. AND he gets to life out the rest of his life in another man's body with a woman he barely knows. Yay? It's staggering to think that the same people who routinely dismiss romantic comedies are lining up to praise a movie that comes to so misguided a conclusion, one in which happily every after happens...I don't know, an hour or so after you meet someone, and all the while you're lying to her about your very identity. It's bad enough you've been macking on her in disguise, now she's what, the love of your life? So that'll make for an awkward second date...I'm sure she won't think you're completely insane when you explain your were ported over from an alternate reality right as the government unplugged your life support. Maybe you can tell your kids!

And romantic tension aside, what are you going to do tomorrow when you have to go back into work, where you're a HISTORY TEACHER? What are you going to do, learn history over the weekend? Hell, what happens when you go to the bank and you don't know your own PIN? It's a good thing you have the dude's driver's license, otherwise you wouldn't even know where you live. And of course this "happy ending" only took place because they actually killed you back at the base. And what exactly happened to the man who's body you're now inhabiting? Oh well, dude, you totally scored a hot chick! High five!

Jones actually does a pretty good job directing this, giving the film a great high-contrast look and a few really winning shots. It's a fast-paced film, the total opposite of the tone he created so well in Moon, and he handles it nicely. He gets a few decent performances, but doesn't really form a cohesive unit very well. Gyllenhaal is mostly good here, though his outrage over his enslavement doesn't really register. Vera Farmiga plays standard "middle age female" well enough, and Michelle Monaghan is always great, and given the unique challenge of having to say the same lines over and over again comes away looking especially good. Jeffrey Wright is...good...but isn't really performing in the same movie as the rest of the cast. And the film tries to cast him as the bad guy, only he actually invented something that saved millions of lives and accidentally created another dimension...but he's not very good with people, so it's best to call him a jackass and move on.

End of spoilers


I really, really hated this movie. None of the mysteries presented at the outset have anything resembling a compelling pay-off, and the character struggles are somewhere between weak and overused. I've said before that I can overlook all kinds of bad plotting if the film manages to explore some important thematic or personal concern, but this film tries both and accomplishes neither.

I've been among those calling for more original screenplays to go into production, but if this is what an original idea looks like in Hollywood, bring on the next bloated adaptation of a line of action figures.

Tuesday, April 12, 2011

"Sometimes, Children Are Bad People, Too."


I've been kind of kicking mainstream cinema in the crotch lately, so I wanted to make sure I got my positive review of Hanna up before I just gutted Source Code like the smelly fish it is. But really, Hanna is a pretty amazing piece of work, the most exciting piece of action cinema since The Bourne Ultimatum. Aside from Speed Racer of course, which is just in a class all by itself, and was mostly an animated movie that doesn't really have the same challenges as shooting entirely live-action.

ANYWAY...my full review of Hanna, along with some thoughts about why it is that action is cinema at its purest, is now up at Battleship Pretension. Source Code in a couple of days, and at some point I'll finish up this actual, y'know, like, article that I've been working on. I've been busy, get off my back.